AIR READY

About

Why a flying-car stunt game?

On Thursday 15 October 2026, after nine years of delays, Tesla finally showed the second-generation Roadster at SpaceX's test site in McGregor, Texas. Instead of a static unveiling, the car drove up an inverted ramp held on by suction fans, spun in mid-air on cold-gas thrusters, eased itself down, and hopped a lineup of five Teslas. The clip went everywhere.

The detail that stuck with us was the tank. Ten thrusters share 600 litres of compressed air, and cold-gas thrusters are hugely inefficient. Engineers' back-of-envelope maths says that buys seconds of hover, not minutes. That's a perfect game mechanic. Air Ready is a one-day fan project that lets you feel the limit: every puff costs air, and the ground is always waiting.

What's in it

  • The game: 18 career levels across the three trims, a Reveal Night recreation, seeded random courses, stars, best scores, challenge links and a downloadable result card.
  • Garage: the three trims side by side, paints for your in-game car, and the 2017 promises against the 2026 reveal.
  • Air Lab: a hover-budget calculator, a slow-motion race of every 0–60 claim, and a reaction test.
  • The Long Wait: a timeline from 2008 to 2028 and a 26-question pool for the "Promise or Reveal?" quiz.

How the physics is simplified

  • The car is a single rigid body (about 1,700 kg) with two spring-damper wheel contacts, simulated 480 times a second.
  • The suction fans pull the wheels onto any surface they're close to, which is what lets you drive upside down on the curl. Firing the lift thrusters switches the fans off ("puff itself up").
  • Drive force is tuned so the Performance trim reaches 60 mph in about 1.6 s, the Thrust trim with boost in about 0.9 s and the Rocket with boost in about 0.8 s, roughly matching the claims. Top speed on wheels is capped so the jumps stay playable.
  • Tank sizes are 200 L (Thrust, as reported) and 600 L (Rocket). Drain rates are game numbers: about six seconds of continuous lift for the Rocket. Air top-up canisters are pure game invention.
  • Air control for the Performance and Thrust trims (tilting the car in mid-air with no thrusters) is a video-game liberty, as are flips on landing ramps.
  • Vehicle shapes are simplified silhouettes, not real dimensions.

Important

Air Ready is an unofficial fan project made for fun and education. It is not affiliated with, sponsored by or endorsed by Tesla, Inc., SpaceX or anyone mentioned. Performance claims (0–60 times, range, thrust, tank sizes) are as announced or reported at the reveal and were not independently verified at the time of writing. Nothing here is buying advice.

Sources

Credits

Design, code, art and words: the Daily Made studio. Fonts: Chakra Petch and Inter via Google Fonts. No trackers, no cookies; your scores and settings stay in your browser's local storage.

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